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Archive for August, 2010

GDC Talk Submission

August 25th, 2010 1 comment

I’ve just submitted my proposal for a lecture at 2011′s GDC in San Francisco. In line with my day-to-day work of consulting external studios, the talk will focus on how to monetize free-to-play games.

It’s titled “Big Bucks for Bits and Bytes“. Let’s hope they’ll green light it. I’d be thrilled to share my experiences and ideas with other game designers.