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	<title>Game Architecture &#187; Personal</title>
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	<link>http://www.gamearch.com</link>
	<description>Spatial Game Design and Discussion</description>
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		<title>New Job: Gameforge</title>
		<link>http://www.gamearch.com/2009/09/01/new-job-gameforge/</link>
		<comments>http://www.gamearch.com/2009/09/01/new-job-gameforge/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 19:55:43 +0000</pubDate>
		<dc:creator>Martin Nerurkar</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://www.gamearch.com/?p=573</guid>
		<description><![CDATA[Starting today I&#8217;m emplyed again. This time as a Game Designer for Gameforge. A German development studio cum publishing house focusing on development of browser games and the publishing of free-to-play MMORPGs. Let&#8217;s see what I&#8217;ll get to do and how it goes.]]></description>
			<content:encoded><![CDATA[<p>Starting today I&#8217;m emplyed again. This time as a Game Designer for <a href="http://www.gameforge.com">Gameforge</a>. A German development studio cum publishing house focusing on development of browser games and the publishing of free-to-play MMORPGs.</p>
<p>Let&#8217;s see what I&#8217;ll get to do and how it goes.</p>
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		<title>Provence</title>
		<link>http://www.gamearch.com/2009/05/25/provence/</link>
		<comments>http://www.gamearch.com/2009/05/25/provence/#comments</comments>
		<pubDate>Mon, 25 May 2009 21:32:43 +0000</pubDate>
		<dc:creator>Martin Nerurkar</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Travel]]></category>

		<guid isPermaLink="false">http://gamearch.com/?p=229</guid>
		<description><![CDATA[Sorry for the downtime on the blog but I&#8217;ve just gotten back from a one week vacation in the Provence. It&#8217;s been an absolute blast.]]></description>
			<content:encoded><![CDATA[<p>Sorry for the downtime on the blog but I&#8217;ve just gotten back from a one week vacation in the Provence. It&#8217;s been an absolute blast.</p>
<p><a href="http://gamearch.com/wp-content/uploads/2009/05/provence.jpg" rel="lightbox[229]"><img src="http://gamearch.com/wp-content/uploads/2009/05/provence-300x225.jpg" alt="Provence" title="Provence" width="300" height="225" class="alignnone size-medium wp-image-230" /></a></p>
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		<title>Mustang</title>
		<link>http://www.gamearch.com/2009/03/29/mustang/</link>
		<comments>http://www.gamearch.com/2009/03/29/mustang/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 04:40:57 +0000</pubDate>
		<dc:creator>Martin Nerurkar</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Travel]]></category>

		<guid isPermaLink="false">http://gamearch.com/?p=65</guid>
		<description><![CDATA[Yay. I got a Mustang. It&#8217;s a rental for two weeks, but still&#8230;]]></description>
			<content:encoded><![CDATA[<p>Yay. I got a Mustang. It&#8217;s a rental for two weeks, but still&#8230;</p>
<p><a href="http://gamearch.com/wp-content/uploads/2009/03/dscn0747.jpg" rel="lightbox[65]"><img src="http://gamearch.com/wp-content/uploads/2009/03/dscn0747-300x225.jpg" alt="Mustang" title="Mustang" width="300" height="225" class="alignnone size-medium wp-image-66" /></a></p>
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