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	<title>Game Architecture &#187; Bosses</title>
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		<title>Still here &#8211; just busy.</title>
		<link>http://www.gamearch.com/2009/10/05/still-here-part-2/</link>
		<comments>http://www.gamearch.com/2009/10/05/still-here-part-2/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 21:00:08 +0000</pubDate>
		<dc:creator>Martin Nerurkar</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Video games]]></category>
		<category><![CDATA[Bosses]]></category>
		<category><![CDATA[Playing]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.gamearch.com/?p=598</guid>
		<description><![CDATA[Hey everyone. I&#8217;m still around and I&#8217;m sorry it&#8217;s been quiet again for so long. The usual excuse of being busy applies, but it&#8217;s not just life and work: I&#8217;ve started working on another bigger article. It started out as a small work related piece of research and has grown into a bigger article about [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamearch.com/wp-content/uploads/2009/10/ShadowOfTheColossus.jpg" rel="lightbox[598]"><img src="http://www.gamearch.com/wp-content/uploads/2009/10/ShadowOfTheColossus-300x225.jpg" alt="Shadow of the Colossus" title="Shadow of the Colossus" width="300" height="225" class="alignright size-medium wp-image-599" /></a>Hey everyone. I&#8217;m still around and I&#8217;m sorry it&#8217;s been quiet again for so long. The usual excuse of being busy applies, but it&#8217;s not just life and work:</p>
<p>I&#8217;ve started working on another bigger article. It started out as a small work related piece of research and has grown into a bigger article about Bosses and Boss Fights in video games. I hope to be able to post it this month. </p>
<p>Maybe I&#8217;ll be able to do a few smaller pieces in the meantime, but don&#8217;t count on it.</p>
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