It lives!

Alright. The big article is done. It’s going through reviews currently and I’ve also submitted it to Gamasutra. If they approve then all that’s left is to add a whole bunch of pretty pretty pictures. But that stuff always takes way more time than you’d expect. I know cause I keep underestimating this.

Anyway, the title of the article is now:

No More Wrong Turns
Game Design tools and Level Design methods that help players better traverse your game worlds

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