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GDC Talk Submission

I’ve just submitted my proposal for a lecture at 2011′s GDC in San Francisco. In line with my day-to-day work of consulting external studios, the talk will focus on how to monetize free-to-play games.

It’s titled “Big Bucks for Bits and Bytes“. Let’s hope they’ll green light it. I’d be thrilled to share my experiences and ideas with other game designers.

  1. August 30th, 2010 at 13:46 | #1

    good luck!

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